package com.game;

import com.young.R;

public class Stage {
	public final static int[][] stageId = {
		{R.drawable.img_pic000, R.drawable.img_pic001, R.drawable.img_pic002, 
		 R.drawable.img_pic003, R.drawable.img_pic004, R.drawable.img_pic005, 
		 R.drawable.img_pic006, R.drawable.img_pic007, R.drawable.img_pic008,
		 R.drawable.img_pic009, R.drawable.img_pic010, R.drawable.img_pic011, 
		 R.drawable.img_pic012, R.drawable.img_pic013, R.drawable.img_pic014},
		 
		{R.drawable.img_pic100, R.drawable.img_pic101, R.drawable.img_pic102, 
		 R.drawable.img_pic103, R.drawable.img_pic104, R.drawable.img_pic105, 
		 R.drawable.img_pic106, R.drawable.img_pic107, R.drawable.img_pic108,
		 R.drawable.img_pic109, R.drawable.img_pic110, R.drawable.img_pic111, 
		 R.drawable.img_pic112, R.drawable.img_pic113, R.drawable.img_pic114},
			 
		{R.drawable.img_pic200, R.drawable.img_pic201, R.drawable.img_pic202, 
		 R.drawable.img_pic203, R.drawable.img_pic204, R.drawable.img_pic205, 
		 R.drawable.img_pic206, R.drawable.img_pic207, R.drawable.img_pic208,
		 R.drawable.img_pic209, R.drawable.img_pic210, R.drawable.img_pic211, 
		 R.drawable.img_pic212, R.drawable.img_pic213, R.drawable.img_pic214},
				 
		{R.drawable.img_pic300, R.drawable.img_pic301, R.drawable.img_pic302, 
		 R.drawable.img_pic303, R.drawable.img_pic304, R.drawable.img_pic305, 
		 R.drawable.img_pic306, R.drawable.img_pic307, R.drawable.img_pic308,
		 R.drawable.img_pic309, R.drawable.img_pic310, R.drawable.img_pic311, 
		 R.drawable.img_pic312, R.drawable.img_pic313, R.drawable.img_pic314},
	};
	public final static long[] stageTime = {
		30000, 30000, 30000, 30000, 30000,
		30000, 30000, 30000, 30000, 30000,
		30000, 30000, 30000, 30000, 30000,
	};
	

	public final static int[] stageRow = {
		2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4
	};
	
	public final static int[] stageColoum = {
		2, 2, 3, 3, 4, 4, 3, 3, 4, 4, 4, 4, 5, 5, 6
	};
	
	public final static int BIG_STAGE_MAX = 4;
	public final static int SMALL_STAGE_MAX = 15;
	
	public final static int STAGE_MODE_NORMAL = 0;
	public final static int STAGE_MODE_ROTATE = 1;
	public final static int STAGE_MODE_NOPIC = 2;
	public final static int STAGE_MODE_TIME = 3;
}
